- Tumbler glass on the left - Bump Mapping using a Bulge Texture
- Tumbler glass on the right - Displacement Mapping using a Bulge Texture
- Checker Broad - Solid Projection Mapping using a Checker Texture
- Background & Floor - Ramp Mapping & Shader with Use Back Color (under Special Effects)
- Martine Glass - Transparency Mapping using a Ramp Texture
- Liquid in Martne Glass - Bump Mapping using a Water Texture with ripples
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