-  Tumbler glass on the left - Bump Mapping using a Bulge Texture 
 
            - Tumbler glass on the right - Displacement Mapping using a Bulge Texture
 
            - Checker Broad - Solid Projection Mapping using a Checker Texture 
 
            - Background & Floor - Ramp Mapping & Shader with Use Back Color (under Special Effects)
 
            - Martine Glass - Transparency Mapping using a Ramp Texture 
 
            - Liquid in Martne Glass - Bump Mapping using a Water Texture with ripples
 
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