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The Purdy Studio @ gatech

Course and general info (tutorials, notes, etc) by Prof. Purdy in the School of Industrial Design, Georgia Tech

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Month: August 2012

Posted on August 23, 2012August 23, 2012

Maya – Working with Decals

This tutorial covers how to create a shader network to “layer” a decal (external image) on top of existing mia_material.

 

Posted on August 23, 2012

Maya – Working with a Lights & Final Gather

This tutorial will cover how to add an area light, position it the scene and adjust parameters such as intensity, Decay Rate and Shadows.

 

Posted on August 23, 2012

Maya – Tuning Global Illumination

Tuning Global Illumination

Posted on August 23, 2012

Maya – Setting Up Global Illumination

This tutorial is about setting up Global Illumination in Maya

Posted on August 23, 2012August 23, 2012

Maya – Adjusting Global Illumination

This tutorial shows you how to change Photon Intensity and Exponent to adjust the Global Illumination

Posted on August 23, 2012August 23, 2012

Maya – Working with a Bounce Card in Final Gather

Working with a Bounce Card in Final Gather

Posted on August 23, 2012

Maya – Basic Polygon Manipulation

Basic Polygon Manipulation.

Posted on August 23, 2012

Gradient Mesh

The Gradient Mesh tool is a great way to add shadows form and dimension to your product.

Posted on August 23, 2012August 23, 2012

Creating Stitching

This tutorial will teach you how to create a thread-like stitching.

Posted on August 23, 2012

Creating a 3D Object

This tutorial shows you how to use the artwork on a layer to produce 3D objects.

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