This tutorial is an overview of creating a Displacement Map to use for printing a texture in a STL model. How to do this in KeyShot will be shown using an existing material and using a 2D texture.
![](https://purdy.gatech.edu/wp-content/uploads/2020/04/mug_textures_3a-1024x1024.png)
Course and general info (tutorials, notes, etc) by Prof. Purdy in the School of Industrial Design, Georgia Tech
This tutorial is an overview of creating a Displacement Map to use for printing a texture in a STL model. How to do this in KeyShot will be shown using an existing material and using a 2D texture.