This tutorial covers how to properly setup geometry so it can be used in augmented reality, virtual reality and online, interactive presentations. A big aspect of this is converting projection maps (labels) to file textures.
This tutorial covers how to setup and render to the KeyShot Network Render. This will render out animations or large format images quickly and easier.
Go to Window > Settings/Preferences > Plug-in Manager. Go through this tutorial to set up the mental ray Plug-in
This tutorial shows you how to render efficiently (speed & minimum issues). It is best to convert CAD data from surface/solid data to polygons.
Preferences for modeling can be set in the Preferences window. From the menu, go to Window > Settings/Pref- erences > Preferences. Go through this tutorial for more details.
Basic Polygon Manipulation.
This tutorial shows you how to use the artwork on a layer to produce 3D objects.