Converting Texture Files

This tutorial covers how to properly setup geometry so it can be used in augmented reality, virtual reality and online, interactive presentations. A big aspect of this is converting projection maps (labels) to file textures.

To access the tutorial, either click on the thumbnail image or click here:

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KeyShot Network Rendering

This tutorial covers how to setup and render to the KeyShot Network Render.  This will render out animations or large format images quickly and easier.

To access the tutorial, either click on the thumbnail image or click here: