Using the VR carts required additional steps since network access is provided through wi-fi. Here is a quick overview of the steps.

Course and general info (tutorials, notes, etc) by Prof. Purdy in the School of Industrial Design, Georgia Tech
Tutorials for software & other items
This tutorial is an overview of creating a Displacement Map to use for printing a texture in a STL model. How to do this in KeyShot will be shown using an existing material and using a 2D texture.
This tutorial covers how to access KeyShot and the Network Rendering option through the College of Design license server.
This tutorial covers how to properly setup geometry so it can be used in augmented reality, virtual reality and online, interactive presentations. A big aspect of this is converting projection maps (labels) to file textures.
To access the tutorial, either click on the thumbnail image or click here:
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This tutorial covers how to build forms to scanned data in SolidWorks using surface tools.
To access the tutorial, either click on the thumbnail image or click here: